PERMITS

Cards needed to tale advantage of the Play Again Zones.

WildsTARS 

They are bonus pieces you win when you reach the Bonus Ring. They can be stacked on any pawn to neutralize it or give permission to play again.

PAWNS

Precision calibrated pawns that indicate their weight and value. Stack 'em, trade 'em, spread 'em out or hang 'em off the edge.

Play Order Markers

Randomly stacked to start the game

to indicate the order of play.

Stack them so that bottom plays

last, top plays first.

Game Components

COUNTERBALANCE

They are bonus pieces pieces you win when you reach the Bonus Ring. Use them to your advantage.

Catch Tray & Fulcrum

The gameboard is balanced on a rubber ball fulcrum. Pieces that fall into the catch tray can be strategically traded.

PAWN PICKER

A tool to use for those delicate risky moves.

A GAME OF DEXTERITY, STRATEGY & CHANCE

VALUE CARDS

Arrange them face down and choose one to determine what value of pawns to play onto the gameboard.