Game Components

Play Order Markers

GAMES OF DEXTERITY, STRATEGY & CHANCE

Naughtweights 

They have no significant weight and have no value. It blocks the value of any piece from being added when stacked.

Catch Tray & Fulcrum

The gameboard is balanced on a rubber ball fulcrum. Pieces that fall into the catch tray can be strategically traded.

stacktoids

Precision calibrated pawns that indicate their weight and value. Stack 'em, trade 'em, spread 'em out or hang 'em off the edge.

dangler

A tool to use for those delicate risky moves.

COUNTERWEIGHTS

They are used to counter balance the gameboard to help you place a STACKTOID to a better strategic position.

Randomly stacked to start the game

or after a round of turns to indicate

the order of play. Stack them

so that bottom plays last, top

plays first.

DEADWEIGHTs

They are PENALTY PIECES. You get two of them if you crash the board or only one if any piece falls off and the board remains balanced. Trade or eliminate 'em